AI Insights · Timothy · January 2022
Top 5 Pokemon Collector Games on iOS in Cyprus Q4 2021
Explore the performance of the top 5 Pokemon collector games on iOS in Cyprus during Q4 2021, focusing on weekly downloads and revenue trends.
In the fourth quarter of 2021, the top 5 Pokemon collector games on the iOS platform in Cyprus showed varying performance trends in terms of weekly downloads and revenue. Data from Sensor Tower provides insights into these trends.
Pokémon UNITE from The Pokemon Company saw its weekly revenue fluctuate throughout the quarter. It started with approximately $266 in early October and peaked at around $147 towards the end of the month. The revenue then dipped, reaching a low of $26 in mid-November before stabilizing around $40–$105 in December. Weekly downloads for the game showed a similar pattern, starting strong with 453 downloads in late September and gradually declining to around 45–88 downloads by the end of December.
Pokémon GO by Niantic, Inc. experienced a significant increase in weekly revenue, peaking at approximately $1.2K in mid-December. The game had consistent revenue growth, especially notable during the weeks of October 11 and December 6, with revenues of $848 and $942 respectively. Weekly downloads showed modest growth, with a peak of 138 downloads in the last week of October and another high of 128 downloads in mid-December.
Monster Box! from Yso Corp demonstrated a relatively stable but low revenue stream, peaking at $18 in late September and experiencing small fluctuations around $3–$11 in the subsequent weeks. Its weekly downloads also showed a declining trend, starting at 85 downloads in late September and dropping to as low as 7 downloads by mid-December, before a slight increase to 21 downloads in the final week of the year.
Nexomon: Extinction by VEWO INTERACTIVE INC. had a modest revenue performance, with a peak of $20 in early October and another notable period in mid-November with $18. The game’s weekly downloads were minimal, starting with 23 downloads in late September and dropping to nearly zero in the subsequent weeks, except for a minor spike in early December with 4 downloads.
Hyper Cards from PlayEmber Sp. z o.o. did not generate any revenue during this period. Its weekly downloads were consistently low, ranging from 2 to 12 downloads throughout the quarter, with no significant spikes.
Overall, these games had diverse performance metrics on the iOS platform in Cyprus during Q4 2021. For more detailed insights, visit Sensor Tower.